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The Wii U console alongside the Wii U GamePad.

The Wii U is a video game console developed by Nintendo and is the successor to the Wii. The Wii U GamePad is the primary controller for the Wii U. The Wii U is playable both on a standard television screen and on the Wii U GamePad.

The Wii U is Nintendo's first console to support high-definition graphics.[1]

The Wii U is backward compatible with Wii games. Due to this, all Mitchell Van Morgan games released on the Wii are also playable on the Wii U. The Wii U also offers an online service; the Nintendo Network. There is also an official GameCube controller adapter out for the Wii U. However, no Mitchell games are compatible with it.

There are two types of the Wii U: the Basic White (8GB) and Deluxe Black (32GB).

The Wii U logo.

Controllers

Wii U GamePad

The Wii U GamePad.

The Wii U GamePad is the primary controller for the Wii U. It features a built-in touchscreen, which can either supplement or replicate the gameplay shown on the main display, and can function as a standalone screen without the use of a television screen. (This feature is often called Off-TV Play.) The console is also be compatible with the Wii Remote Plus, Wii Nunchuk and Wii Balance Board, as well as a Wii U Pro Controller for more traditional controls.[2] Two GamePads are supported per console.

The Wii U also supports asymmetric competition, where the player using the GamePad has one experience and wins in a certain way, while competing players have different ways to play and win.

Wii U Pro Controller

The Wii U Pro Controller.

The Wii U Pro Controller is the second controller released for the console, available separately. Like more traditional controllers, it features standard control sticks, buttons, and triggers. Many video game journalists have noted the similarities between this controller and Microsoft's Xbox 360 Controller.[3][4] However, Nintendo claims that the design of the Pro Controller is an “enhanced version” of the Wii Classic Controller and "offers a richer experience".[5]

Amiibo

Mitchell Van Morgan's Amiibo package and Amiibo figurine right beside it.

As of November 21, 2014, the Wii U supports Amiibo, a series of figurines which uses near field communication on selected software.

A Mitchell Van Morgan Amiibo figure was unveiled on November 10, 2015 and was released on February 10, 2016. Currently, it can only be used for Super Smash Bros. for Wii U, Mitchell Van Morgan 64 HD, Mitchell & Aang at the Sochi Olympic Winter Games, Mitchell & Aang at the Rio Olympic Games and the upcoming "Mitchell Universe videogame".

List of Mitchell games on the Wii U

Box artwork gallery

Virtual Console

Wii U Virtual Console logo.png

In January 2013, Nintendo announced that NES and Super NES titles would be made available for the Virtual Console service on the Wii U in April 2013 and would include the option to use Off-TV Play on the GamePad.[134] On March 26, 2014, Game Boy Advance titles were confirmed and started to appear on the eShop the following month. Nintendo 64 and Nintendo DS games were added in April 2015.

In January 2013, Nintendo announced a native version of Virtual Console, which would be launched for Wii U on April 26, 2013 in North America and April 27, 2013 in the United Kingdom.[6] Initial releases came from the NES and Super NES libraries, with Game Boy Advance titles being made available starting April 3, 2014,[6][7] with Nintendo 64 and Nintendo DS being added starting April 1, 2015.

In a July 2011 interview, Nintendo's Amber McCollum stated that select GameCube titles would be made available for download on the Wii U console via the Wii U's own Nintendo eShop.[8] However, as of January 2017, no titles have been made available, and Nintendo has not announced any further plans to add GameCube games to the service.

Wii U Virtual Console titles include the option to use Off-TV Play on the Wii U GamePad and Miiverse integration. Users who own the Wii Virtual Console version of a game will be able to get the Wii U Virtual Console version of that game for a discounted price.[9] Nintendo also announced some individual games would be released prior to the full Virtual Console launch as part of a special promotion celebrating the 30th anniversary of the release of the Famicom.[9] Existing Wii Virtual Console games can be accessed via the Wii Mode. The UK Virtual Console service offers versions of games from both North America and Japan, in lieu of slower PAL versions.[10] On December 25, 2013, TurboGrafx-16/PC Engine and MSX titles were added to the service in Japan. In January 2014, Nintendo announced Nintendo DS games for the Wii U Virtual Console.[11] In June 2014, the Nintendo DS game Dr. Kawashima's Brain Training: How Old Is Your Brain? was released on the Wii U Virtual Console in Japan and PAL regions.[12] In early April 2015, immediately after a Nintendo Direct announcing them, Nintendo DS and Nintendo 64 games were added to the Wii U Virtual Console on April 1, 2015 following a Nintendo Direct.[13] On June 14, 2015, prior to Nintendo's E3 presentation; Mother was released worldwide and for the first time in North America and Europe on the Virtual Console service, under the title "EarthBound Beginnings". It was previously going to be released in North America back in 1990, but was cancelled due to the Super NES already on its way, causing Nintendo to move on. The game had been fully translated in English. On July 14, 2016, TurboGrafx-16 support was finally added to the North American Virtual Console, launching with three games; Bonk's Adventure, New Adventure Island, and R-Type. Anyone who had downloaded them via the Wii Shop Channel on the Wii or Wii Mode, would get those titles discounted, between $2.99-3.99. TurboGrafx-16 support was added to the European Virtual Console, just two weeks later on June 28, 2016.

List of Mitchell games on the Wii U Virtual Console

Box artwork gallery

References

Video game consoles
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